Review: DC Universe Online
8 February 2011 04:52 pmI saved Batman.
After playing DC Universe Online (DCUO) for a while, that's the one thing I most remember. Punching Scarecrow's teeth in. Sending Solomon Grundy back to the grave. Capturing Harley Quinn. Intervening in a catfight between Giganta and Wonder Girl.
If these names mean nothing to you, if the thought of pulling the Goddamn Batman's arse out of the fire doesn't set you alight with a thrill that's not unlike topping off a case of Mountain Dew with half a dozen E, I'll precis the rest of the review for you right now:
DCUO is the third superhero MMO. It's mechanically somewhere between the best and the second-best, but too many gameplay problems, along with a relative dearth of content (not as little as Champions Online, nowhere near as much as City of Heroes at launch) mean it's not worth paying for after the free month. It's an average game coasting on a big-ticket licence.
But if that licence really means a lot? Well, you've probably already stumped up the cash. I'm going to dissect the thing anyway. My qualifications? I've got a character to level 30 and have sampled the end-game. I've also spent a long time playing both City of Heroes and Champions Online, and am a massive comics nerd. I'm reviewing the PC version here; if you're mad enough to play an MMO on PS3, you probably spend your days purchasing chocolate trousers and teaching fish the Charleston.
( Long review is long. )
Buy it, have fun for a month, but remember to cancel the billing when the honeymoon's over.
After playing DC Universe Online (DCUO) for a while, that's the one thing I most remember. Punching Scarecrow's teeth in. Sending Solomon Grundy back to the grave. Capturing Harley Quinn. Intervening in a catfight between Giganta and Wonder Girl.
If these names mean nothing to you, if the thought of pulling the Goddamn Batman's arse out of the fire doesn't set you alight with a thrill that's not unlike topping off a case of Mountain Dew with half a dozen E, I'll precis the rest of the review for you right now:
DCUO is the third superhero MMO. It's mechanically somewhere between the best and the second-best, but too many gameplay problems, along with a relative dearth of content (not as little as Champions Online, nowhere near as much as City of Heroes at launch) mean it's not worth paying for after the free month. It's an average game coasting on a big-ticket licence.
But if that licence really means a lot? Well, you've probably already stumped up the cash. I'm going to dissect the thing anyway. My qualifications? I've got a character to level 30 and have sampled the end-game. I've also spent a long time playing both City of Heroes and Champions Online, and am a massive comics nerd. I'm reviewing the PC version here; if you're mad enough to play an MMO on PS3, you probably spend your days purchasing chocolate trousers and teaching fish the Charleston.
( Long review is long. )
Buy it, have fun for a month, but remember to cancel the billing when the honeymoon's over.